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The CG Generalist is responsible for completing a diverse array of 3D‑related tasks, maintaining a high degree of adaptability and a wide breadth of CG skills.
The CG Generalist proficiently completes 3D‑related tasks including hard surface modeling, look development, texturing, animation, rendering, shading, lighting, tracking, and effects.
They assist with developing the look of a sequence, drive the creative and technical setup of assets, and ensure look consistency, optimized render times, and ease of use of assets.
They are also responsible for the following: manage publishing of assets and conduct follow‑ups to ensure team usability; QC lighting setups of other Houdini TDs to ensure best practices, optimized render times, and methodologies; work closely with compositors to ensure renders are efficient, consistent, and clean; pivot between roles and projects as needed; maintain aesthetic, creative, and ...