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Entry-Level
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About This Opportunity
Your Responsibilities
- Bring the vision of the artists and designers to life.
- Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code.
- Prototype new mechanics to prove designs and improve on mechanics.
- Design technical designs for Gameplay systems.
- Develop tools and workflows to produce new game features.
- Work with a proprietary engine to develop shareable code and interface correctly with the engine.
Your Qualifications
- Bachelor's degree in computer science or related field, or equivalent training and professional experience.
- Proficiency with C++ and experience in object-oriented design and implementation.
- Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems.