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About This Opportunity
About the job Senior Animation Programmer (Mexico/Remote) - Mexico or remote, fulltime
Your responsibilities:
- Develop and maintain advanced character animation systems in UE4/UE5;
- Prototype, research into and develop new animation techniques, such as: procedural or physics-based animation, motion matching, etc.;
- Work closely with riggers, animators, designers, and other teams to improve the animation pipeline and workflow;
- Develop, support and streamline the connections between technical animation, AI, physics and network systems.
REQUIRED QUALIFICATIONS:
- 5+ years of experience developing AAA games;
- Strong understanding of the entire animation pipeline (mocap – in-game realization);
- Firsthand experience with standard animation techniques such as rigging, skeletons, state machines, ragdolls, IK, compression, morph, facial animation, etc.;