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Technical Artist Rigger at EA SPORTS

Student-Friendly Entry-Level
Company

EA SPORTS

Location

vancouver, Canada

Posted

May 28, 2026

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About This Opportunity

Enhance player experiences with EA SPORTS as a Technical Artist focused on rigging. This hybrid role involves character modeling and asset maintenance in a collaborative setting.

Join the dynamic Rigging Team at EA Vancouver, working on a 6-month contract. You will support project managers and the Rigging Lead to deliver high-quality rigging and skinning for in-game assets. Candidates should have a strong foundation in Autodesk Maya and scripting, with a clear understanding of animation principles.

Key Responsibilities: • Create skeleton structures for characters • Perform skinning for complex assets • Develop control rigs for animation • Simulate cloth and hair accurately • Script development for automated processes

Requirements: • Minimum 2 years in cinematic or game production • Proficient in Autodesk Maya and Python scripting • Effective communication skills with multidisciplinary teams • Background in rigging and skinning practices • Knowledge of human a...