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Temporary Environment Technical Artist Role

Student-Friendly Entry-Level
Company

Singularity 6

Location

montreal (administrative region), Canada

Posted

June 04, 2026

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About This Opportunity

Explore a temporary role as an Environment Technical Artist, dedicated to improving workflows and building tools for a creative team. Ideal for those with a passion for game technology and optimization.
This position will see you leveraging your Unreal Engine experience to develop pipeline tools that enhance the workflow for other artists. You will be tasked with optimizing performance, debugging issues, and ensuring the art processes are seamless and efficient.
Key Responsibilities:
• Develop tools to assist environment artists
• Collaborate with teams to meet technical needs
• Optimize shaders and materials for performance
• Document workflows and features for the team
• Prototype enhancements for efficiency and quality
Requirements:
• Background in game development as a Technical Artist
• Strong C++ and scripting experience
• Familiarity with modeling and asset pipelines
• Ability to balance creativity with technical execution
• Motivated to ...