About This Opportunity
Senior Technical Artist
Location : Hybrid / Remote – Montreal, QC Preferred Employment Type : Full-Time Reports To : CTO
Role Overview We are looking for an experienced Senior Technical Artist to join the core team developing a UFC style fighting game in Unreal Engine 5.
You’ll bridge the gap between artistic vision and technical execution, building tools, shaders, and pipelines that deliver cinematic realism at 60 FPS across console and PC. You’ll collaborate closely with art, animation, physics, and engineering teams to ensure that every strike, sweat droplet, and arena light feels authentic and performs flawlessly.
You’ll be instrumental in shaping both the visual identity and the technical foundation of the game — ensuring our content pipeline, materials, and VFX are production-ready, performant, and scalable.
Core Responsibilities Technical Art & Pipeline Development
Design, build, and maintain real-time art and animation pipel...